Releases

  • MAZEZAM Version 2.5

    Aster Greenblatt 2 years ago 0 commits to master since this release

    You are now able to save your progress through a single level from the in-level, allowing you to leave the level and later come back to exactly where you were. You are also able to erase all of your saved progress, restarting from level one. Menu elements have been moved around to accommodate these changes. Additionally, the number of moves you are able to undo has been reduced from 20 to 10.

     
  • MAZEZAM Version 2.0

    Aaron Williams 2 years ago 8 commits to master since this release

    MAZEZAM now saves your game when you complete a level, remembering how far you progressed through the game when you turn it off. In addition, the game keeps track of the minimum number of moves you’ve used to complete each level. Under the hood, level storage space has been reduced thanks to the BitBool library by Christopher Andrews (Chris–A on github). There is also a new level select screen and an in-level menu that allows you to reset the level or return to the main menu, accessed with the B button. Undo is now mapped to the A button.

     
  • Small Updates

    Aster Greenblatt 2 years ago 11 commits to master since this release

    Initial version, with level skipping removed, level reset mapped to A button, and level counter removed from in-level view.

     
  • Initial version

    Aaron Williams 2 years ago 15 commits to master since this release

    This is the version of the game featured on the initial YouTube demonstration and arduboy.com post.