2 years ago 0 commits to master since this release
You are now able to save your progress through a single level from the in-level, allowing you to leave the level and later come back to exactly where you were. You are also able to erase all of your saved progress, restarting from level one. Menu elements have been moved around to accommodate these changes. Additionally, the number of moves you are able to undo has been reduced from 20 to 10.
2 years ago 8 commits to master since this release
MAZEZAM now saves your game when you complete a level, remembering how far you progressed through the game when you turn it off. In addition, the game keeps track of the minimum number of moves you’ve used to complete each level. Under the hood, level storage space has been reduced thanks to the BitBool library by Christopher Andrews (Chris–A on github). There is also a new level select screen and an in-level menu that allows you to reset the level or return to the main menu, accessed with the B button. Undo is now mapped to the A button.